MAY 2018 RULES - BANNED/RESTRICTED UPDATE
During the last quarter, many decks, ideas, archetypes and changes have affected the results in tournaments, both in top ranked decks and in general, when observing the metagame, that latter really spread out and it seems more and more decks are being played, rogue decks or meta decks, which creates more diversity (recent tournament results show a broader scattering in decks, which is a proof of health).
This is exactly what we could qualify as a healthy situation, except for one dissonance among this whole satisfying and balanced environment, which goes along with a slight improvement we’re adding (see below).
👉 Rules changes:
Gameplay rules changes: Commander Swap rule.
Players can now swap their commanders between each game of the same round.
Swapping commanders means: exchanging previous commander(s) with one or more eligible cards from their decks.
In detail, as of the date this announcement applies, the following rules updates will apply:
👉 Individual card changes:
Zurgo Bellstriker is now banned as a commander only.
👉 Other changes:
👉 Don’t forget to check out our Current Lists page for a recap of all the currently banned cards.
Further individual explanations:
Red Deck Wins is an efficient and desirable strategy in Duel Commander. But Zurgo Bellstriker, as a commander, optimizes it in an unrivaled way with other eligible commanders.
Having Zurgo Bellstriker forced into retreat, all other potential Commanders fighting for a seat in the mono-red Command Zone will be more interesting. Also, the new “commander swap” rule will greatly help mono-red into maintaining a place in the future of Duel Commander and still allows gambling on a competitive set of alternatives to it.
Introducing the Commander Swap rule:
“Best of Three” in Duel Commander is an oddity. There is no official format where one can play three games during the same round with the exact same deck. But sideboarding is also not an option in Duel Commander as it would be too time-consuming. We thought about playing the format in “Best of One” but players have always been attached to “Best of Three”. So we chose to give an interest to this structure by allowing people to swap their commander(s).
This change will also favor innovative deck builders. It also helps less linear strategies (if your deck relies entirely on a specific commander, you’ll probably not want to swap it). It also helps monocolored strategies as they got way more swapping options.
Thus, because a picture is worth over a thousand words:
Allowed Commander swapping :
Illegal Commander swapping :